pokeheartgold/include/unk_0202D230.h

30 lines
1.0 KiB
C

#ifndef POKEHEARTGOLD_UNK_0202D230_H
#define POKEHEARTGOLD_UNK_0202D230_H
#include "frontier_data.h"
#include "pokemon_types_def.h"
#include "save.h"
void sub_0202D234(u32 a0);
u32 sub_0202D284(u32 a0, u32 a1, void *a2);
void sub_0202D308(u32 a0, u32 a1, void *a2);
void sub_0202D3B0(u32 a0, u8 a1, u32 a2, u32 a3);
u32 sub_0202D3DC(void);
void sub_0202D3E4(u32 a0, u32 a1);
u32 sub_0202D450(FRONTIERDATA *a0, u32 a1);
u32 sub_0202D488(FRONTIERDATA *a0, u32 a1);
void sub_0202D4B8(FRONTIERDATA *a0, u32 a1, void *a2);
void sub_0202D4FC(FRONTIERDATA *a0, u32 a1);
u32 sub_0202D57C(void *a0, u32 a1, u32 a2);
u32 sub_0202D5C4(FRONTIERDATA *a0, u32 a1, u16 a2);
u32 sub_0202D5DC(FRONTIERDATA *a0, u16 a1, u32 a2);
void sub_0202D640(SaveData *saveData, int a1, MailMessage *mailMessage);
u32 sub_0202D7B0(u32 a0);
u32 sub_0202D7B8(u32 a0);
void sub_0202D8D0(u32 a0, u8 *a1);
u32 sub_0202D908(SaveData *saveData);
u32 sub_0202D928(SaveData *saveData);
MailMessage *sub_0202D660(SaveData *saveData, u8 a1);
#endif // POKEHEARTGOLD_UNK_0202D230_H