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10 lines
254 B
C
10 lines
254 B
C
#ifndef POKEHEARTGOLD_OVERLAY_01_022001E4_H
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#define POKEHEARTGOLD_OVERLAY_01_022001E4_H
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#include "field_player_avatar.h"
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int ov01_02200540(LocalMapObject *obj, int a0, int a1);
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BOOL ov01_022003F4(int a0);
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#endif // POKEHEARTGOLD_OVERLAY_01_022001E4_H
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