pokeheartgold/include/overlay_01_022001E4.h

10 lines
254 B
C

#ifndef POKEHEARTGOLD_OVERLAY_01_022001E4_H
#define POKEHEARTGOLD_OVERLAY_01_022001E4_H
#include "field_player_avatar.h"
int ov01_02200540(LocalMapObject *obj, int a0, int a1);
BOOL ov01_022003F4(int a0);
#endif // POKEHEARTGOLD_OVERLAY_01_022001E4_H