pokeheartgold/include/battle_controller_player.h
2023-06-25 04:57:00 -05:00

14 lines
479 B
C

#ifndef POKEHEARTGOLD_BATTLE_CONTROLLER_PLAYER_H
#define POKEHEARTGOLD_BATTLE_CONTROLLER_PLAYER_H
#include "battle.h"
BATTLECONTEXT *BattleContext_New(BattleSystem *bsys);
BOOL BattleMain(BattleSystem *bsys, BATTLECONTEXT *ctx);
//The following functions haven't been decompiled yet
void BattleSystem_CheckMoveHitEffect(BattleSystem *bsys, BATTLECONTEXT *ctx, int battlerIdA, int battlerIdB, int moveMsgNo);
void ov12_0224E384(BattleSystem *bsys, BATTLECONTEXT *ctx);
#endif