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10 lines
250 B
C
10 lines
250 B
C
#ifndef POKEHEARTGOLD_POKEMON_MOOD_H
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#define POKEHEARTGOLD_POKEMON_MOOD_H
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#include "pokemon.h"
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void ApplyItemEffectOnMonMood(Pokemon *mon, u16 itemId);
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void ApplyMonMoodModifier(Pokemon *mon, int modifierId);
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#endif //POKEHEARTGOLD_POKEMON_MOOD_H
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