pokeheartgold/include/library/spl_field.h

14 lines
301 B
C

#ifndef POKEHEARTGOLD_SPL_FIELD_H
#define POKEHEARTGOLD_SPL_FIELD_H
#include "spl_particle.h"
struct SPLEmitter;
typedef struct SPLField {
void (*p_exec)(const void *, SPLParticle *, VecFx32 *, struct SPLEmitter *p_emtr);
const void *p_obj;
} SPLField;
#endif // POKEHEARTGOLD_SPL_FIELD_H