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14 lines
471 B
C
14 lines
471 B
C
#ifndef POKEHEARTGOLD_TRAINER_AI_H
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#define POKEHEARTGOLD_TRAINER_AI_H
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#include "battle.h"
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void ov10_0221BE20(BattleSystem *bsys, BattleContext *ctx, u8 battlerId, u8 a3);
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u8 ov10_0221BEF4(BattleSystem *bsys, u8 battlerId);
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// the following functions are in reality static but need to be decompiled still or are used by non-decompiled functions
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u8 ov10_0221BF44(BattleSystem *bsys, BattleContext *ctx);
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u8 ov10_0221C038(BattleSystem *bsys, BattleContext *ctx);
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#endif
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