pokeheartgold/include/overlay_01_021FE780.h

9 lines
240 B
C

#ifndef POKEHEARTGOLD_OVERLAY_01_021FE780_H
#define POKEHEARTGOLD_OVERLAY_01_021FE780_H
#include "map_object_manager.h"
u32 ov01_021FE7DC(LocalMapObject *obj, u32 x, u32 y, u32 dir, u32 a4);
#endif // POKEHEARTGOLD_OVERLAY_01_021FE780_H