pokeheartgold/asm/include/overlay_12_0226BBC4.inc
2023-09-03 21:42:26 -04:00

37 lines
1.1 KiB
PHP

#include <nitro/fs/overlay.h>
#pragma once
.public NARC_New
.public NARC_Delete
.public SpriteRenderer_LoadCharResObjFromOpenNarc
.public sub_0200D68C
.public SpriteRenderer_LoadCellResObjFromOpenNarc
.public SpriteRenderer_LoadAnimResObjFromOpenNarc
.public SpriteRenderer_LoadResourcesAndCreateSprite
.public SpriteGfxHandler_UnloadCharObjById
.public SpriteGfxHandler_UnloadPlttObjById
.public SpriteGfxHandler_UnloadCellObjById
.public SpriteGfxHandler_UnloadAnimObjById
.public sub_0200D9DC
.public UnkImageStruct_TickSpriteAnimation1Frame
.public UnkImageStruct_SetSpriteVisibleFlag
.public UnkImageStruct_GetSpriteVisibleFlag
.public UnkImageStruct_SetSpritePositionXY_CustomScreenYOffset
.public CreateSysTask
.public DestroySysTask
.public AllocFromHeap
.public FreeToHeap
.public GF_SinDegNoWrap
.public MI_CpuFill8
.public _ll_mul
.public _s32_div_f
.public ov12_022399BC
.public BattleFinger_LoadResources
.public BattleFinger_FreeResources
.public BattleFinger_New
.public BattleFinger_Delete
.public ov12_0226BCFC
.public ov12_0226BD2C
.public BattleFinger_Disable
.public ov12_0226BD4C
.public ov12_0226BD50