pokeheartgold/include/save_pokeathlon.h

34 lines
759 B
C

#ifndef POKEHEARTGOLD_SAVE_POKEATHLON_H
#define POKEHEARTGOLD_SAVE_POKEATHLON_H
#include "save.h"
typedef struct Pokeathlon_UnkSubStruct_B00 {
u32 unk0;
u32 unk4;
u32 unk8;
u32 unkC;
u32 unk10;
u32 unk14;
u32 unk18;
u32 unk1C;
u32 unk20;
u32 unk24;
u32 unk28;
u32 unk2C;
u32 unk30;
u8 unk34[0x10];
u32 unk44[10];
u32 unk6C;
u32 unk70;
} Pokeathlon_UnkSubStruct_B00;
typedef struct POKEATHLON_SAV POKEATHLON_SAV; // size: 0xB80
BOOL sub_02031A78(POKEATHLON_SAV *pokeathlon, int idx);
BOOL sub_02031AB8(POKEATHLON_SAV *pokeathlon, int idx);
void sub_02031AE4(POKEATHLON_SAV *pokeathlon);
POKEATHLON_SAV *sub_02031974(POKEATHLON_SAV *pokeathlon);
#endif // POKEHEARTGOLD_SAVE_POKEATHLON_H