pokeheartgold/include/map_object_manager.h

9 lines
245 B
C

#ifndef POKEHEARTGOLD_MAP_OBJECT_MANAGER_H
#define POKEHEARTGOLD_MAP_OBJECT_MANAGER_H
#include "field_system.h"
FieldSystem *MapObjectManager_GetFieldSystemPtr(MapObjectManager *mapObjectManager);
#endif // POKEHEARTGOLD_MAP_OBJECT_MANAGER_H