pokeheartgold/include/unk_02062108.h
2023-05-29 02:04:11 -05:00

27 lines
923 B
C

#ifndef POKEHEARTGOLD_UNK_02062108_H
#define POKEHEARTGOLD_UNK_02062108_H
#include "field_system.h"
#define MV_step_down 12
#define MV_step_up 13
#define MV_step_left 14
#define MV_step_right 15
#define MV_step_end 254
typedef struct MovementScriptCommand {
u16 command;
u16 length;
} MovementScriptCommand;
typedef struct EventObjectMovementMan EventObjectMovementMan;
EventObjectMovementMan *EventObjectMovementMan_Create(LocalMapObject *object, const MovementScriptCommand *data);
BOOL EventObjectMovementMan_IsFinish(EventObjectMovementMan *mvtMan);
void EventObjectMovementMan_Delete(EventObjectMovementMan *mvtMan);
BOOL MapObject_AreBitsSetForMovementScriptInit(LocalMapObject *obj);
BOOL MapObject_ClearHeldMovementIfActive(LocalMapObject *obj);
void MapObject_SetHeldMovement(LocalMapObject *obj, u32 a1);
#endif //POKEHEARTGOLD_UNK_02062108_H