pokeheartgold/include/unk_020632B0.h

11 lines
340 B
C

#ifndef POKEHEARTGOLD_UNK_020632B0_H
#define POKEHEARTGOLD_UNK_020632B0_H
#include "script.h"
int sub_0206457C(FieldSystem *fieldSystem, LocalMapObject *localMapObject, PlayerAvatar *playerAvatar, int a3, int a4, int a5, int a6, u16 trainerNum);
BOOL sub_02064598(void);
void sub_020645AC(int a0);
#endif // POKEHEARTGOLD_UNK_020632B0_H