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31 lines
989 B
C
31 lines
989 B
C
#ifndef POKEHEARTGOLD_OVERLAY_01_021EA824_H
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#define POKEHEARTGOLD_OVERLAY_01_021EA824_H
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#include "global.h"
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#include "gf_3d_vramman.h"
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#include "gf_gfx_planes.h"
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void G3X_SetFogTable(u32 *fogTable);
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typedef struct {
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BOOL enable;
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GXFogBlend fogMode;
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GXFogSlope fogSlope;
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int fogOffset;
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u16 unk10;
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u32 unk14;
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u32 fogTable[8];
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} UnkStruct_Ov01_021EA824;
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UnkStruct_Ov01_021EA824* ov01_021EA824();
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void ov01_021EA840(s32* arg0);
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BOOL ov01_021EA854(UnkStruct_Ov01_021EA824* arg0);
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GXFogSlope ov01_021EA858(UnkStruct_Ov01_021EA824* arg0);
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int ov01_021EA85C(UnkStruct_Ov01_021EA824* arg0);
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u16 ov01_021EA860(UnkStruct_Ov01_021EA824 *arg0);
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void ov01_021EA864(UnkStruct_Ov01_021EA824* arg0, s32 arg1, BOOL enable, GXFogBlend fogMode, GXFogSlope fogSlope, int fogOffset);
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void ov01_021EA89C(UnkStruct_Ov01_021EA824* arg0, u32 arg1, u16 arg2, u32 arg3);
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void ov01_021EA8C4(UnkStruct_Ov01_021EA824 *arg0, const u32 *src);
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#endif // POKEHEARTGOLD_OVERLAY_01_021EA824_H
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