#ifndef POKEHEARTGOLD_CONSTANTS_BUGFIX_H #define POKEHEARTGOLD_CONSTANTS_BUGFIX_H // When setting the loto number ID, the high 16 bits are set to overwrite the // low 16 bits, and the variable that's supposed to hold the high 16 bits is // never written. Uncomment this to use the intended behavior. // #define BUGFIX_LOTO_NUMBER_HI // When checking your party against battle rules, the flag that bans Soul Dew // uses the most significant bit of the total party level, however this is // incorrectly checked. Uncomment this to use the intended behavior. // #define BUGFIX_SOUL_DEW_BAN #endif // POKEHEARTGOLD_CONSTANTS_BUGFIX_H