.include "macros/btlcmd.inc" .data _000: TryRestoreStatusOnSwitch BATTLER_CATEGORY_SWITCHED_MON, _007 UpdateMonData OPCODE_SET, BATTLER_CATEGORY_SWITCHED_MON, BMON_DATA_STATUS, STATUS_NONE _007: PrintRecallMessage BATTLER_CATEGORY_SWITCHED_MON Wait Call BATTLE_SUBSCRIPT_PURSUIT CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_SWITCHED_MON, BMON_DATA_HP, 0, _RECALL_MON GoTo _SWITCH_IN_MON _RECALL_MON: RecallPokemon BATTLER_CATEGORY_SWITCHED_MON Wait HealthbarSlideOut BATTLER_CATEGORY_SWITCHED_MON Wait _SWITCH_IN_MON: SwitchAndUpdateMon BATTLER_CATEGORY_SWITCHED_MON LoadPartyGaugeGraphics ShowPartyGauge BATTLER_CATEGORY_SWITCHED_MON Wait CompareVarToValue OPCODE_EQU, BSCRIPT_VAR_TEMP_DATA, 1, _PRINT_SELF_SEND_OUT_MSG PrintSendOutMessage BATTLER_CATEGORY_SWITCHED_MON GoTo _AFTER_MSG _PRINT_SELF_SEND_OUT_MSG: // Go! {0}! PrintMessage msg_0197_00979, TAG_NICKNAME, BATTLER_CATEGORY_SWITCHED_MON _AFTER_MSG: Wait HidePartyGauge BATTLER_CATEGORY_SWITCHED_MON Wait FreePartyGaugeGraphics PokemonSendOut BATTLER_CATEGORY_SWITCHED_MON WaitTime 72 HealthbarSlideIn BATTLER_CATEGORY_SWITCHED_MON Wait Call BATTLE_SUBSCRIPT_HAZARDS_CHECK CompareVarToValue OPCODE_GT, BSCRIPT_VAR_BATTLER_FAINTED, BATTLER_ENEMY2, _END UpdateVarFromVar OPCODE_FLAG_INDEX, BSCRIPT_VAR_TEMP_DATA, BSCRIPT_VAR_BATTLER_FAINTED UpdateVar OPCODE_LEFT_SHIFT, BSCRIPT_VAR_TEMP_DATA, BATTLE_STATUS_FAINTED_SHIFT CompareVarToVar OPCODE_FLAG_NOT, BSCRIPT_VAR_BATTLE_STATUS, BSCRIPT_VAR_TEMP_DATA, _END Call BATTLE_SUBSCRIPT_FAINT_MON _END: End