#ifndef POKEHEARTGOLD_TEXT_H #define POKEHEARTGOLD_TEXT_H #include "font_types_def.h" #include "bg_window.h" #include "options.h" #include "text_0205B4EC.h" #include "sys_task_api.h" #define MAKE_TEXT_COLOR(fg, sh, bg) ((((fg) & 0xFF) << 16) | (((sh) & 0xFF) << 8) | (((bg) & 0xFF) << 0)) #define TEXT_SPEED_INSTANT 0 // Transfers to VRAM #define TEXT_SPEED_NOTRANSFER 0xFF // Defers VRAM transfer #define MAX_TEXT_PRINTERS 8 void SetFontsPointer(const struct FontInfo *fonts); void RemoveTextPrinter(u8 printerId); void ResetAllTextPrinters(void); u8 TextPrinterCheckActive(u8 printerId); // FIXME: bool8 u8 AddTextPrinterParameterized(Window* window, FontID fontId, String* text, u32 x, u32 y, u32 textSpeed, PrinterCallback_t callback); u8 AddTextPrinterParameterizedWithColor(Window *window, FontID fontId, String *string, u32 x, u32 y, u32 textSpeed, u32 color, PrinterCallback_t callback); u8 AddTextPrinterParameterizedWithColorAndSpacing(Window *window, int fontId, String *string, u32 x, u32 y, u32 textSpeed, u32 color, u32 letterSpacing, u32 lineSpacing, PrinterCallback_t callback); void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor); void DecompressGlyphTile(const u8 *src, u8 *dest); void RenderScreenFocusIndicatorTile(TextPrinter *printer, u32 unusedX, u32 unusedY, u16 fieldNum); #endif //POKEHEARTGOLD_TEXT_H