#ifndef POKEHEARTGOLD_SPL_H #define POKEHEARTGOLD_SPL_H // Software particle library #include "spl_emitter.h" #include "spl_manager.h" extern SPLEmitter* SPL_CreateWithInitialize(SPLManager* p_mgr, int res_no, void (*fp_callback)(struct SPLEmitter *)); #endif //POKEHEARTGOLD_SPL_H