.include "macros/btlcmd.inc" .data _000: PlayBattleAnimation BATTLER_CATEGORY_PLAYER, BATTLE_ANIMATION_WEATHER_SAND Wait // A sandstorm brewed! PrintMessage msg_0197_00804, TAG_NONE Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_SANDSTORM_PERMANENT End