.include "macros/btlcmd.inc" .data _000: PlayBattleAnimation BATTLER_CATEGORY_PLAYER, BATTLE_ANIMATION_WEATHER_RAIN Wait // It started to rain! PrintMessage msg_0197_00799, TAG_NONE Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_RAIN_PERMANENT End