.include "macros/btlcmd.inc" .data _000: PlayBattleAnimation BATTLER_CATEGORY_PLAYER, BATTLE_ANIMATION_WEATHER_HAIL Wait WaitButtonABTime 15 // {0}’s {1} whipped up a hailstorm! PrintMessage msg_0197_00701, TAG_NICKNAME_ABILITY, BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_BATTLER_TEMP Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_WEATHER UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_HAIL_PERMANENT End