.include "macros/btlcmd.inc" .data _000: PlayBattleAnimation BATTLER_CATEGORY_MSG_TEMP, BATTLE_ANIMATION_HELD_ITEM Wait UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_BATTLE_STATUS, BATTLE_STATUS_NO_BLINK Call BATTLE_SUBSCRIPT_UPDATE_HP // {0} restored a little HP using its {1}! PrintMessage msg_0197_00908, TAG_NICKNAME_ITEM, BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_BATTLER_TEMP Wait WaitButtonABTime 30 End