.include "macros/btlcmd.inc" .data _000: PlayBattleAnimation BATTLER_CATEGORY_MSG_TEMP, BATTLE_ANIMATION_HELD_ITEM Wait // {0} restored its status using its {1}! PrintMessage msg_0197_00905, TAG_NICKNAME_ITEM, BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_TEMP Wait WaitButtonABTime 30 Call BATTLE_SUBSCRIPT_PLUCK_CHECK End