.include "macros/btlcmd.inc" .data _000: PlayBattleAnimation BATTLER_CATEGORY_MSG_TEMP, BATTLE_ANIMATION_HELD_ITEM Wait // {0}’s {1} woke it up! PrintMessage msg_0197_00887, TAG_NICKNAME_ITEM, BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_TEMP Wait SetHealthbarStatus BATTLER_CATEGORY_MSG_TEMP, BATTLE_ANIMATION_NONE WaitButtonABTime 30 UpdateMonData OPCODE_SET, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STATUS, STATUS_NONE UpdateMonData OPCODE_FLAG_OFF, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STATUS2, STATUS2_NIGHTMARE Call BATTLE_SUBSCRIPT_PLUCK_CHECK End