.include "macros/btlcmd.inc" .data _000: UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_DEF, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_DEF, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_DEF, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_DEF, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_SPDEF, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_SPDEF, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_SPDEF, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_SPDEF, BSCRIPT_VAR_CALC_TEMP // {0} switched all changes to its Defense and Sp. Def with the target! PrintMessage msg_0197_01018, TAG_NICKNAME, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 End