.include "macros/btlcmd.inc" .data _000: UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_ATK, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_ATK, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_ATK, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_ATK, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_SPATK, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_SPATK, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STAT_CHANGE_SPATK, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STAT_CHANGE_SPATK, BSCRIPT_VAR_CALC_TEMP // {0} switched all changes to its Attack and Sp. Atk with the target! PrintMessage msg_0197_01015, TAG_NICKNAME, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 End