.include "macros/btlcmd.inc" .data _000: // Gravity intensified! PrintMessage msg_0197_00997, TAG_NONE Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_FIELD_CONDITION, FIELD_CONDITION_GRAVITY_INIT UpdateVar OPCODE_SET, BSCRIPT_VAR_BATTLER_SPEED_TEMP, 0 _013: GetMonBySpeedOrder BSCRIPT_VAR_MSG_BATTLER_TEMP CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_HP, 0, _085 CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_MAGNET_RISE_TURNS, 0, _065 CompareMonDataToValue OPCODE_FLAG_SET, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_MOVE_EFFECT, MOVE_EFFECT_FLAG_FLY, _072 CompareMonDataToValue OPCODE_FLAG_SET, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_MOVE_EFFECT, MOVE_EFFECT_FLAG_ABILITY_SUPPRESSED, _085 CompareMonDataToValue OPCODE_FLAG_SET, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_MOVE_EFFECT, MOVE_EFFECT_FLAG_INGRAIN, _085 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_ABILITY, ABILITY_LEVITATE, _078 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_TYPE_1, TYPE_FLYING, _078 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_TYPE_2, TYPE_FLYING, _078 GoTo _085 _065: UpdateMonData OPCODE_SET, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_MAGNET_RISE_TURNS, 0 GoTo _078 _072: UnlockMoveChoice BATTLER_CATEGORY_MSG_TEMP ToggleVanish BATTLER_CATEGORY_MSG_TEMP, FALSE Wait _078: // {0} couldn’t stay airborne because of gravity! PrintMessage msg_0197_00998, TAG_NICKNAME, BATTLER_CATEGORY_MSG_TEMP Wait WaitButtonABTime 30 _085: UpdateVar OPCODE_ADD, BSCRIPT_VAR_BATTLER_SPEED_TEMP, 1 GoToIfValidMon BSCRIPT_VAR_BATTLER_SPEED_TEMP, _013 End