.include "macros/btlcmd.inc" .data _000: CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_SIDE_EFFECT_MON, BMON_DATA_STAT_CHANGE_ATK, 0, _011 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_SIDE_EFFECT_MON, BMON_DATA_STAT_CHANGE_DEF, 0, _050 _011: CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _045 UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_BATTLE_STATUS_2, BATTLE_STATUS2_STAT_STAGE_CHANGE_SHOWN UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_ATTACK_DOWN_1_STAGE Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_BATTLE_STATUS, BATTLE_STATUS_MESSAGES_OFF UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_DEFENSE_DOWN_1_STAGE Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_BATTLE_STATUS_2, BATTLE_STATUS2_UPDATE_STAT_STAGES UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_BATTLE_STATUS_2, BATTLE_STATUS2_STAT_STAGE_CHANGE_SHOWN End _045: UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End _050: PrintAttackMessage Wait WaitButtonABTime 30 // {0}’s stats won’t go any lower! PrintMessage msg_0197_00771, TAG_NICKNAME, BATTLER_CATEGORY_SIDE_EFFECT_MON Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK End