.include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _118 CheckSubstitute BATTLER_CATEGORY_DEFENDER, _118 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_DEFENDER, BMON_DATA_ABILITY, ABILITY_MULTITYPE, _118 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_ABILITY, ABILITY_MULTITYPE, _118 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_HELD_ITEM, ITEM_GRISEOUS_ORB, _118 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_DEFENDER, BMON_DATA_HELD_ITEM, ITEM_GRISEOUS_ORB, _118 CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_DEFENDER, BMON_DATA_QUICK_CLAW_FLAG, 0, _118 CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_DEFENDER, BMON_DATA_CUSTAP_FLAG, 0, _118 TrySwapItems _118, _104 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION // {0} switched items with its target! PrintMessage msg_0197_00510, TAG_NICKNAME, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_HELD_ITEM, BSCRIPT_VAR_TEMP_DATA UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_HELD_ITEM, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_HELD_ITEM, BSCRIPT_VAR_CALC_TEMP UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_HELD_ITEM, BSCRIPT_VAR_TEMP_DATA CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_HELD_ITEM, ITEM_NONE, _089 // {0} obtained one {1}. PrintMessage msg_0197_00513, TAG_NICKNAME_ITEM, BATTLER_CATEGORY_ATTACKER, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 _089: CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_DEFENDER, BMON_DATA_HELD_ITEM, ITEM_NONE, _103 // {0} obtained one {1}. PrintMessage msg_0197_00513, TAG_NICKNAME_ITEM, BATTLER_CATEGORY_DEFENDER, BATTLER_CATEGORY_DEFENDER Wait WaitButtonABTime 30 _103: End _104: PrintAttackMessage Wait WaitButtonABTime 30 // {0}’s {1} made {2} ineffective! PrintMessage msg_0197_00714, TAG_NICKNAME_ABILITY_MOVE, BATTLER_CATEGORY_DEFENDER, BATTLER_CATEGORY_DEFENDER, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 End _118: UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End