.include "macros/btlcmd.inc" .data _000: UpdateMonData OPCODE_FLAG_ON, BATTLER_CATEGORY_ATTACKER, BMON_DATA_MOVE_EFFECT, MOVE_EFFECT_FLAG_CHARGE UpdateMonData OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_CHARGED_TURNS, 2 // {0} began charging power! PrintMessage msg_0197_00487, TAG_NICKNAME, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 UpdateVarFromVar OPCODE_SET, BSCRIPT_VAR_BATTLER_STAT_CHANGE, BSCRIPT_VAR_BATTLER_ATTACKER UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_PARAM, MOVE_SUBSCRIPT_PTR_SP_DEFENSE_UP_1_STAGE Call BATTLE_SUBSCRIPT_UPDATE_STAT_STAGE End