.include "macros/btlcmd.inc" .data _000: CompareMonDataToValue OPCODE_FLAG_NOT, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STATUS, STATUS_SLEEP, _009 Call BATTLE_SUBSCRIPT_FALL_ASLEEP GoTo _041 _009: CompareMonDataToValue OPCODE_FLAG_NOT, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STATUS, STATUS_POISON, _019 Call BATTLE_SUBSCRIPT_POISON GoTo _041 _019: CompareMonDataToValue OPCODE_FLAG_NOT, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STATUS, STATUS_BURN, _029 Call BATTLE_SUBSCRIPT_BURN GoTo _041 _029: CompareMonDataToValue OPCODE_FLAG_NOT, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STATUS, STATUS_PARALYSIS, _039 Call BATTLE_SUBSCRIPT_PARALYZE GoTo _041 _039: Call BATTLE_SUBSCRIPT_BADLY_POISON _041: CompareMonDataToValue OPCODE_FLAG_NOT, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STATUS, STATUS_ALL, _055 SetHealthbarStatus BATTLER_CATEGORY_ATTACKER, BATTLE_ANIMATION_NONE UpdateMonData OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STATUS, STATUS_NONE _055: End