.include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_BATTLE_STATUS, BATTLE_STATUS_MOVE_ANIMATIONS_OFF, _015 PrintAttackMessage Wait WaitButtonABTime 30 // Magnitude {0}! PrintMessage msg_0197_00448, TAG_NUMBER, BATTLER_CATEGORY_MSG_TEMP Wait WaitButtonABTime 30 _015: CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_DID_NOT_HIT, _023 PlayMoveAnimation BATTLER_CATEGORY_ATTACKER Wait _023: End