.include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_PROTECTED, _044 CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_DID_NOT_HIT, _038 CompareMonDataToValue OPCODE_FLAG_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STATUS2, STATUS2_MEAN_LOOK, _048 CheckSubstitute BATTLER_CATEGORY_DEFENDER, _048 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION UpdateMonData OPCODE_FLAG_ON, BATTLER_CATEGORY_DEFENDER, BMON_DATA_STATUS2, STATUS2_MEAN_LOOK UpdateMonDataFromVar OPCODE_FLAG_ON, BATTLER_CATEGORY_DEFENDER, BMON_DATA_MEAN_LOOK_TARGET, BSCRIPT_VAR_BATTLER_ATTACKER // {0} can no longer escape! PrintMessage msg_0197_00408, TAG_NICKNAME, BATTLER_CATEGORY_DEFENDER Wait WaitButtonABTime 30 End _038: UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_SEMI_INVULNERABLE GoTo _048 _044: UpdateVar OPCODE_FLAG_OFF, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_PROTECTED _048: UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End