#ifndef POKEHEARTGOLD_MENU_INPUT_STATE_H #define POKEHEARTGOLD_MENU_INPUT_STATE_H #include "global.h" typedef enum MenuInputState { MENU_INPUT_STATE_BUTTONS, MENU_INPUT_STATE_TOUCH, } MenuInputState; typedef struct MenuInputStateMgr { MenuInputState state; } MenuInputStateMgr; MenuInputState MenuInputStateMgr_GetState(MenuInputStateMgr *stateMgr); void MenuInputStateMgr_SetState(MenuInputStateMgr *stateMgr, MenuInputState state); #endif // POKEHEARTGOLD_MENU_INPUT_STATE_H