#ifndef POKEHEARTGOLD_LINK_RULESET_DATA_H #define POKEHEARTGOLD_LINK_RULESET_DATA_H #include "save_link_ruleset.h" typedef enum StdLinkBattleRuleset { STD_RULESET_STANDARD, STD_RULESET_FANCY, STD_RULESET_LITTLE, STD_RULESET_LIGHT, STD_RULESET_DOUBLE, STD_RULESET_STANDARD_2, STD_RULESET_LIGHT_2, STD_RULESET_DOUBLE_2, STD_RULESET_DOUBLE_3, STD_RULESET_GS, } StdLinkBattleRuleset; LinkBattleRuleset *sub_020291E8(SaveData *saveData, int a1); void sub_0202921C(SaveData *saveData, int a1, String *a2, HeapID heapId); LinkBattleRuleset *sub_0202925C(void); int sub_02029264(const LinkBattleRuleset *ruleset); #endif // POKEHEARTGOLD_LINK_RULESET_DATA_H