#ifndef POKEHEARTGOLD_MAIN_H #define POKEHEARTGOLD_MAIN_H #include "overlay_manager.h" #include "save.h" struct UnkStruct_02111868_sub { int unk_00; u32 unk_04; SAVEDATA *savedata; }; void Main_ResetOverlayManager(void); void RegisterMainOverlay(FSOverlayID overlayId, const OVY_MGR_TEMPLATE *template); void InitializeMainRNG(void); void HandleDSLidAction(void); #endif //POKEHEARTGOLD_MAIN_H