#ifndef POKEHEARTGOLD_LIST_MENU_CURSOR_H #define POKEHEARTGOLD_LIST_MENU_CURSOR_H #include "window.h" struct ListMenuCursor; struct ListMenuCursor *ListMenuCursorNew(HeapID heapId); void ListMenuCursorSetColor(struct ListMenuCursor *cursor, u32 color); void DestroyListMenuCursorObj(struct ListMenuCursor *cursor); void ListMenuUpdateCursorObj(struct ListMenuCursor *cursor, WINDOW *window, u8 x, u8 y); #endif //POKEHEARTGOLD_LIST_MENU_CURSOR_H