used {STRVAR_1 1, 0, 0} used {STRVAR_1 1, 0, 0} used {STRVAR_1 1, 0, 0} used {STRVAR_1 1, 0, 0} used {STRVAR_1 1, 0, 0} used {STRVAR_1 1, 0, 0} used Choose a Pokémon. used Use on which Pokémon? used {STRVAR_1 5, 0, 0} used {STRVAR_1 8, 0, 0} garbage XXXXX garbage XXXXX garbage XXXXX garbage XXXXX used PP used SHIFT used used used SUMMARY used CHECK MOVES used No item held used {STRVAR_1 1, 0, 0} used {STRVAR_1 1, 0, 0} used Lv. used {STRVAR_1 52, 0, 0} used NEXT LV used {STRVAR_1 55, 0, 0} used {STRVAR_1 5, 0, 0} used HP used {STRVAR_1 52, 0, 0} used {STRVAR_1 52, 0, 0} used / used ATTACK used {STRVAR_1 52, 0, 0} used DEFENSE used {STRVAR_1 52, 0, 0} used SP. ATK used {STRVAR_1 52, 0, 0} used SP. DEF used {STRVAR_1 52, 0, 0} used SPEED used {STRVAR_1 52, 0, 0} used {STRVAR_1 6, 0, 0} used PP used {STRVAR_1 51, 0, 0} used {STRVAR_1 51, 0, 0} used / garbage XX used POWER used {STRVAR_1 52, 0, 0} used --- used ACCURACY used {STRVAR_1 52, 0, 0} used CATEGORY used PHYSICAL used STATUS used SPECIAL garbage XXXXXXXX used FORGET used CANCEL used HM moves can’t be\nforgotten now. used {STRVAR_1 6, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 6, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 6, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 6, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 6, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 51, 0, 0} used {STRVAR_1 1, 0, 0} is already\nin battle! used {STRVAR_1 1, 0, 0} has no energy\nleft to battle! used {STRVAR_1 1, 0, 0} can’t be switched\nout! used An Egg can’t battle! used You can’t switch {STRVAR_1 3, 0, 0}’s\nPokémon with one of yours! used It won’t have any effect. used {STRVAR_1 1, 0, 0}’s HP was restored\nby {STRVAR_1 52, 1, 0} point(s). used {STRVAR_1 1, 0, 0} was cured of its\npoisoning. used {STRVAR_1 1, 0, 0} was cured of\nparalysis. used {STRVAR_1 1, 0, 0}’s burn was healed. used {STRVAR_1 1, 0, 0} was thawed out. used PP was restored. used {STRVAR_1 1, 0, 0} recovered from\nfainting! used {STRVAR_1 1, 0, 0} became healthy. used {STRVAR_1 1, 0, 0} snapped out of its\nconfusion. used {STRVAR_1 1, 0, 0} got over its\ninfatuation. used {STRVAR_1 1, 0, 0} woke up. used {STRVAR_1 1, 0, 0} has already been\nselected. used Restore which move? used {STRVAR_1 6, 1, 0}’s effect prevents\nthe item’s use on {STRVAR_1 1, 0, 0}!