.include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _057 CheckSubstitute BATTLER_CATEGORY_DEFENDER, _057 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_DEFENDER, BMON_DATA_ABILITY, ABILITY_MULTITYPE, _057 CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_DEFENDER, BMON_DATA_EMBARGO_TURNS, 0, _057 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_DEFENDER, BMON_DATA_HELD_ITEM, ITEM_GRISEOUS_ORB, _057 CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_DEFENDER, BMON_DATA_QUICK_CLAW_FLAG, 0, _057 CompareMonDataToValue OPCODE_NEQ, BATTLER_CATEGORY_DEFENDER, BMON_DATA_CUSTAP_FLAG, 0, _057 Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION UpdateMonData OPCODE_FLAG_ON, BATTLER_CATEGORY_DEFENDER, BMON_DATA_MOVE_EFFECT, MOVE_EFFECT_FLAG_EMBARGO UpdateMonData OPCODE_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_EMBARGO_TURNS, 5 // {0} can’t use items anymore! PrintMessage msg_0197_01135, TAG_NICKNAME, BATTLER_CATEGORY_DEFENDER Wait WaitButtonABTime 30 End _057: UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End