.include "macros/btlcmd.inc" .data _000: CompareVarToValue OPCODE_FLAG_SET, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _033 CheckSubstitute BATTLER_CATEGORY_DEFENDER, _033 UpdateMonData OPCODE_FLAG_OFF, BATTLER_CATEGORY_DEFENDER, BMON_DATA_MOVE_EFFECT, MOVE_EFFECT_FLAG_LOCK_ON UpdateMonData OPCODE_FLAG_ON, BATTLER_CATEGORY_DEFENDER, BMON_DATA_MOVE_EFFECT, MOVE_EFFECT_FLAG_LOCK_ON_1 UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_LOCK_ON_TARGET, BSCRIPT_VAR_BATTLER_ATTACKER Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION // {0} took aim at {1}! PrintMessage msg_0197_00378, TAG_NICKNAME_NICKNAME, BATTLER_CATEGORY_ATTACKER, BATTLER_CATEGORY_DEFENDER Wait WaitButtonABTime 30 End _033: UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED End