.include "macros/btlcmd.inc" .data _000: CheckIgnorableAbility CHECK_OPCODE_HAVE, BATTLER_CATEGORY_DEFENDER, ABILITY_OBLIVIOUS, _048 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_GENDER, MON_GENDERLESS, _032 CompareMonDataToValue OPCODE_EQU, BATTLER_CATEGORY_DEFENDER, BMON_DATA_GENDER, MON_GENDERLESS, _032 UpdateMonDataFromVar OPCODE_GET, BATTLER_CATEGORY_DEFENDER, BMON_DATA_GENDER, BSCRIPT_VAR_CALC_TEMP CompareMonDataToVar OPCODE_EQU, BATTLER_CATEGORY_ATTACKER, BMON_DATA_GENDER, BSCRIPT_VAR_CALC_TEMP, _032 UpdateVar OPCODE_SET, BSCRIPT_VAR_SIDE_EFFECT_FLAGS_DIRECT, MOVE_SIDE_EFFECT_TO_DEFENDER|MOVE_SUBSCRIPT_PTR_SP_ATTACK_DOWN_2_STAGES End _032: PrintAttackMessage Wait WaitButtonABTime 15 // It failed to affect {0}! PrintMessage msg_0197_01235, TAG_NICKNAME, BATTLER_CATEGORY_DEFENDER Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK End _048: PrintAttackMessage Wait WaitButtonABTime 15 // {0}’s {1} made {2} ineffective! PrintMessage msg_0197_00714, TAG_NICKNAME_ABILITY_MOVE, BATTLER_CATEGORY_DEFENDER, BATTLER_CATEGORY_DEFENDER, BATTLER_CATEGORY_ATTACKER Wait WaitButtonABTime 30 UpdateVar OPCODE_FLAG_ON, BSCRIPT_VAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK End