.include "macros/btlcmd.inc" .data _000: PrintAttackMessage Wait PlayMoveAnimation BATTLER_CATEGORY_ATTACKER Wait GetTerrainMove // {0} turned into {1}! PrintMessage msg_0197_00490, TAG_MOVE_MOVE, BATTLER_CATEGORY_ATTACKER, BATTLER_CATEGORY_MSG_TEMP Wait WaitButtonABTime 30 GoToMoveScript FALSE