#ifndef POKEHEARTGOLD_UNK_0205FD20_H #define POKEHEARTGOLD_UNK_0205FD20_H #include "map_object.h" #include "task.h" void sub_02061070(LocalMapObject *object); u32 sub_020611F4(u32 direction); BOOL sub_02060E54(LocalMapObject *object, int tile); BOOL sub_02060EBC(LocalMapObject *object, int tile); int GetDeltaXByFacingDirection(int direction); int GetDeltaYByFacingDirection(int direction); void sub_020611C8(int x, int y, VecFx32 *a2); void sub_0206121C(TaskManager *taskman, VecFx32 *a1); #endif // POKEHEARTGOLD_UNK_0205FD20_H