mirror of
https://github.com/pret/pokeheartgold.git
synced 2026-06-02 21:54:45 -05:00
eventually red will learn that if she doesn't review my PRs she'll just get more and more stuff to review
This commit is contained in:
parent
f03a6345e8
commit
b0e786c7a2
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@ -217,7 +217,7 @@
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.public BattleSystem_TryChangeForm
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.public ov12_0223B870
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.public ov12_0223BBF0
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.public ov12_0223BC48
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.public BattleSystem_HpBar_Init
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.public ov12_0223BCC8
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.public ov12_0223BD2C
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.public ov12_0223BD3C
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@ -238,7 +238,7 @@
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.public ov12_02258E7C
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.public ov12_02260EA4
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.public ov12_02261264
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.public ov12_0226127C
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.public OpponentData_GetHpBar
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.public ov12_022621C4
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.public ov12_02265FD4
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.public ov12_0226604C
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@ -58,7 +58,7 @@
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.public BattleSystem_GetPaletteData
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.public ov12_0223A9A4
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.public ov12_0226498C
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.public ov12_02264BCC
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.public BattleHpBar_LoadResources
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.public ov12_02264C68
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.public ov12_02264C84
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.public ov12_02264DCC
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@ -143,7 +143,7 @@
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.public BattleSystem_GetTextFrameDelay
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.public ov12_0223B870
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.public ov12_0223BB1C
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.public ov12_0223BB28
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.public BattleSystem_GameStatIncrement
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.public ov12_0223BB44
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.public ov12_0223BBF0
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.public ov12_0223BCF0
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@ -195,7 +195,7 @@
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.public ov12_0223BAEC
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.public ov12_0223BB04
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.public ov12_0223BB10
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.public ov12_0223BB28
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.public BattleSystem_GameStatIncrement
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.public ov12_0223BB64
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.public ov12_0223BB6C
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.public ov12_0223BB78
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@ -205,7 +205,7 @@
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.public ov12_0223BBA8
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.public ov12_0223BBC0
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.public ov12_0223BBD8
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.public ov12_0223BC38
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.public BattleSystem_GetHpBar
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.public ov12_0223BC98
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.public ov12_0223BCC8
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.public BattleSystem_GetWinLoseFlags
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@ -248,7 +248,7 @@
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.public ov12_02261258
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.public ov12_02261264
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.public ov12_02261270
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.public ov12_0226127C
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.public OpponentData_GetHpBar
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.public ov12_02261280
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.public ov12_02261294
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.public ov12_02261FD4
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@ -146,7 +146,7 @@
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.public ov12_0223BB04
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.public ov12_0223BB10
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.public ov12_0223BB1C
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.public ov12_0223BB28
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.public BattleSystem_GameStatIncrement
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.public ov12_0223BB44
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.public ov12_0223BB64
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.public ov12_0223BB6C
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@ -163,8 +163,8 @@
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.public ov12_0223BC14
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.public ov12_0223BC20
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.public ov12_0223BC2C
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.public ov12_0223BC38
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.public ov12_0223BC48
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.public BattleSystem_GetHpBar
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.public BattleSystem_HpBar_Init
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.public ov12_0223BC98
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.public ov12_0223BCC8
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.public ov12_0223BCF0
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@ -211,8 +211,8 @@
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.public ov12_022582B8
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.public ov12_02261258
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.public ov12_02261270
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.public ov12_0226127C
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.public ov12_02264BCC
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.public OpponentData_GetHpBar
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.public BattleHpBar_LoadResources
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.public ov12_02264C68
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.public ov12_02264EE0
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.public ov12_02264F28
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@ -989,7 +989,7 @@ _02237FD8:
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mov r2, #0xc0
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bl sub_02009408
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add r0, r4, #0
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bl ov12_0223BC48
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bl BattleSystem_HpBar_Init
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bl ov12_022396F0
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mov r0, #5
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bl ov07_0221BEDC
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@ -3813,7 +3813,7 @@ _022398BE:
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beq _022398FE
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_022398D6:
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add r0, r7, #0
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bl ov12_0226127C
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bl OpponentData_GetHpBar
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add r1, r0, #0
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beq _022398FE
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ldr r0, [r1, #0x28]
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@ -2624,7 +2624,7 @@ _02246E2A:
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bl SetMonData
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ldr r0, [r4]
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mov r1, #0x32
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bl ov12_0223BB28
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bl BattleSystem_GameStatIncrement
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_02246E5C:
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add r0, r5, #0
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bl sub_0208311C
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@ -1809,7 +1809,7 @@ ov12_02259514: ; 0x02259514
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cmp r1, r0
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beq _02259586
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add r0, r5, #0
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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bl ov12_02265D74
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_02259586:
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add r0, r4, #0
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@ -1983,14 +1983,14 @@ ov12_022596B8: ; 0x022596B8
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cmp r1, #0
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bne _022596E4
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ldrh r1, [r4, #2]
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bl ov12_0223BB28
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bl BattleSystem_GameStatIncrement
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b _022596E4
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_022596D8:
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ldrb r1, [r5, r1]
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cmp r1, #0
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beq _022596E4
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ldrh r1, [r4, #2]
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bl ov12_0223BB28
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bl BattleSystem_GameStatIncrement
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_022596E4:
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mov r1, #0x65
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lsl r1, r1, #2
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@ -10528,7 +10528,7 @@ ov12_0225DAD4: ; 0x0225DAD4
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cmp r1, r0
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beq _0225DB16
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ldr r0, [r4]
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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str r0, [sp, #8]
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b _0225DB1A
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_0225DB16:
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@ -11423,7 +11423,7 @@ ov12_0225E250: ; 0x0225E250
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cmp r1, r0
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beq _0225E28A
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ldr r0, [r4]
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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add r5, r0, #0
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b _0225E28C
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_0225E28A:
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@ -11803,7 +11803,7 @@ ov12_0225E568: ; 0x0225E568
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cmp r1, r0
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beq _0225E5A2
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ldr r0, [r4]
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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add r6, r0, #0
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b _0225E5A4
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_0225E5A2:
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@ -13179,7 +13179,7 @@ _0225F070:
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ldrb r7, [r0]
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ldr r0, [r4]
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add r1, r6, #0
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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mov r1, #0
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mov r2, #1
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add r5, r0, #0
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@ -13244,7 +13244,7 @@ _0225F10A:
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ldr r1, [r1, #4]
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ldrb r1, [r1, #0x11]
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lsl r1, r1, #1
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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add r5, r0, #0
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bl ov12_02264E00
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mov r1, #0
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@ -13329,7 +13329,7 @@ _0225F1B2:
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lsl r7, r0, #1
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ldr r0, [r4]
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add r1, r7, #0
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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str r0, [sp, #0x10]
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ldr r0, [r4, #8]
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add r1, r7, #0
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@ -14388,7 +14388,7 @@ ov12_0225FA44: ; 0x0225FA44
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cmp r1, r0
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beq _0225FA7E
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ldr r0, [r4]
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bl ov12_0223BC38
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bl BattleSystem_GetHpBar
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add r7, r0, #0
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b _0225FA80
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_0225FA7E:
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@ -17416,11 +17416,11 @@ _02261278:
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bx lr
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thumb_func_end ov12_02261270
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thumb_func_start ov12_0226127C
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ov12_0226127C: ; 0x0226127C
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thumb_func_start OpponentData_GetHpBar
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OpponentData_GetHpBar: ; 0x0226127C
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add r0, #0x28
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bx lr
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thumb_func_end ov12_0226127C
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thumb_func_end OpponentData_GetHpBar
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thumb_func_start ov12_02261280
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ov12_02261280: ; 0x02261280
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@ -6,325 +6,6 @@
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.text
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thumb_func_start ov12_0223BAD0
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ov12_0223BAD0: ; 0x0223BAD0
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mov r1, #0x22
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lsl r1, r1, #4
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ldr r0, [r0, r1]
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bx lr
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thumb_func_end ov12_0223BAD0
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thumb_func_start ov12_0223BAD8
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ov12_0223BAD8: ; 0x0223BAD8
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mov r1, #0x89
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lsl r1, r1, #2
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ldr r0, [r0, r1]
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bx lr
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thumb_func_end ov12_0223BAD8
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thumb_func_start ov12_0223BAE0
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ov12_0223BAE0: ; 0x0223BAE0
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ldr r1, _0223BAE8 ; =0x00002228
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add r0, r0, r1
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bx lr
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nop
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_0223BAE8: .word 0x00002228
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thumb_func_end ov12_0223BAE0
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thumb_func_start ov12_0223BAEC
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ov12_0223BAEC: ; 0x0223BAEC
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ldr r1, _0223BAF4 ; =0x00002308
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add r0, r0, r1
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bx lr
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nop
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_0223BAF4: .word 0x00002308
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thumb_func_end ov12_0223BAEC
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thumb_func_start BattleSystem_GetWeather
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BattleSystem_GetWeather: ; 0x0223BAF8
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ldr r1, _0223BB00 ; =0x0000242C
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ldr r0, [r0, r1]
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bx lr
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nop
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_0223BB00: .word 0x0000242C
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thumb_func_end BattleSystem_GetWeather
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thumb_func_start ov12_0223BB04
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ov12_0223BB04: ; 0x0223BB04
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ldr r1, _0223BB0C ; =0x00002421
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ldrb r0, [r0, r1]
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bx lr
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nop
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_0223BB0C: .word 0x00002421
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thumb_func_end ov12_0223BB04
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thumb_func_start ov12_0223BB10
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ov12_0223BB10: ; 0x0223BB10
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ldr r2, _0223BB18 ; =0x00002421
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strb r1, [r0, r2]
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bx lr
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nop
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_0223BB18: .word 0x00002421
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thumb_func_end ov12_0223BB10
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thumb_func_start ov12_0223BB1C
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ov12_0223BB1C: ; 0x0223BB1C
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||||
ldr r1, _0223BB24 ; =0x00002430
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||||
ldr r0, [r0, r1]
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bx lr
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nop
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_0223BB24: .word 0x00002430
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thumb_func_end ov12_0223BB1C
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||||
|
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thumb_func_start ov12_0223BB28
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ov12_0223BB28: ; 0x0223BB28
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||||
push {r3, lr}
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ldr r2, _0223BB40 ; =0x0000240C
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||||
ldr r3, [r0, r2]
|
||||
mov r2, #0x10
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||||
tst r2, r3
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||||
bne _0223BB3E
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||||
mov r2, #0x87
|
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lsl r2, r2, #2
|
||||
ldr r0, [r0, r2]
|
||||
bl GameStats_Inc
|
||||
_0223BB3E:
|
||||
pop {r3, pc}
|
||||
.balign 4, 0
|
||||
_0223BB40: .word 0x0000240C
|
||||
thumb_func_end ov12_0223BB28
|
||||
|
||||
thumb_func_start ov12_0223BB44
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ov12_0223BB44: ; 0x0223BB44
|
||||
push {r3, lr}
|
||||
ldr r1, _0223BB60 ; =0x0000240C
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||||
ldr r2, [r0, r1]
|
||||
mov r1, #0x10
|
||||
tst r1, r2
|
||||
bne _0223BB5C
|
||||
mov r1, #0x87
|
||||
lsl r1, r1, #2
|
||||
ldr r0, [r0, r1]
|
||||
mov r1, #0x15
|
||||
bl GameStats_AddSpecial
|
||||
_0223BB5C:
|
||||
pop {r3, pc}
|
||||
nop
|
||||
_0223BB60: .word 0x0000240C
|
||||
thumb_func_end ov12_0223BB44
|
||||
|
||||
thumb_func_start ov12_0223BB64
|
||||
ov12_0223BB64: ; 0x0223BB64
|
||||
mov r2, #0x91
|
||||
lsl r2, r2, #6
|
||||
str r1, [r0, r2]
|
||||
bx lr
|
||||
thumb_func_end ov12_0223BB64
|
||||
|
||||
thumb_func_start ov12_0223BB6C
|
||||
ov12_0223BB6C: ; 0x0223BB6C
|
||||
ldr r2, _0223BB74 ; =0x00002444
|
||||
strb r1, [r0, r2]
|
||||
bx lr
|
||||
nop
|
||||
_0223BB74: .word 0x00002444
|
||||
thumb_func_end ov12_0223BB6C
|
||||
|
||||
thumb_func_start ov12_0223BB78
|
||||
ov12_0223BB78: ; 0x0223BB78
|
||||
mov r1, #0x6f
|
||||
lsl r1, r1, #2
|
||||
ldr r0, [r0, r1]
|
||||
bx lr
|
||||
thumb_func_end ov12_0223BB78
|
||||
|
||||
thumb_func_start ov12_0223BB80
|
||||
ov12_0223BB80: ; 0x0223BB80
|
||||
mov r2, #0x6f
|
||||
lsl r2, r2, #2
|
||||
str r1, [r0, r2]
|
||||
bx lr
|
||||
thumb_func_end ov12_0223BB80
|
||||
|
||||
thumb_func_start ov12_0223BB88
|
||||
ov12_0223BB88: ; 0x0223BB88
|
||||
mov r2, #0x1d
|
||||
lsl r2, r2, #4
|
||||
add r2, r0, r2
|
||||
lsl r0, r1, #4
|
||||
add r0, r2, r0
|
||||
bx lr
|
||||
thumb_func_end ov12_0223BB88
|
||||
|
||||
thumb_func_start ov12_0223BB94
|
||||
ov12_0223BB94: ; 0x0223BB94
|
||||
push {r3, r4, r5, lr}
|
||||
add r5, r1, #0
|
||||
add r4, r0, #0
|
||||
cmp r5, #4
|
||||
blt _0223BBA2
|
||||
bl GF_AssertFail
|
||||
_0223BBA2:
|
||||
lsl r0, r5, #4
|
||||
ldr r0, [r4, r0]
|
||||
pop {r3, r4, r5, pc}
|
||||
thumb_func_end ov12_0223BB94
|
||||
|
||||
thumb_func_start ov12_0223BBA8
|
||||
ov12_0223BBA8: ; 0x0223BBA8
|
||||
push {r4, r5, r6, lr}
|
||||
add r4, r1, #0
|
||||
add r5, r0, #0
|
||||
add r6, r2, #0
|
||||
cmp r4, #4
|
||||
blt _0223BBB8
|
||||
bl GF_AssertFail
|
||||
_0223BBB8:
|
||||
lsl r0, r4, #4
|
||||
add r0, r5, r0
|
||||
str r6, [r0, #4]
|
||||
pop {r4, r5, r6, pc}
|
||||
thumb_func_end ov12_0223BBA8
|
||||
|
||||
thumb_func_start ov12_0223BBC0
|
||||
ov12_0223BBC0: ; 0x0223BBC0
|
||||
push {r4, r5, r6, lr}
|
||||
add r4, r1, #0
|
||||
add r5, r0, #0
|
||||
add r6, r2, #0
|
||||
cmp r4, #4
|
||||
blt _0223BBD0
|
||||
bl GF_AssertFail
|
||||
_0223BBD0:
|
||||
lsl r0, r4, #4
|
||||
add r0, r5, r0
|
||||
str r6, [r0, #8]
|
||||
pop {r4, r5, r6, pc}
|
||||
thumb_func_end ov12_0223BBC0
|
||||
|
||||
thumb_func_start ov12_0223BBD8
|
||||
ov12_0223BBD8: ; 0x0223BBD8
|
||||
push {r4, r5, r6, lr}
|
||||
add r4, r1, #0
|
||||
add r5, r0, #0
|
||||
add r6, r2, #0
|
||||
cmp r4, #4
|
||||
blt _0223BBE8
|
||||
bl GF_AssertFail
|
||||
_0223BBE8:
|
||||
lsl r0, r4, #4
|
||||
add r0, r5, r0
|
||||
str r6, [r0, #0xc]
|
||||
pop {r4, r5, r6, pc}
|
||||
thumb_func_end ov12_0223BBD8
|
||||
|
||||
thumb_func_start ov12_0223BBF0
|
||||
ov12_0223BBF0: ; 0x0223BBF0
|
||||
ldr r2, _0223BBF8 ; =0x000023FD
|
||||
strb r1, [r0, r2]
|
||||
bx lr
|
||||
nop
|
||||
_0223BBF8: .word 0x000023FD
|
||||
thumb_func_end ov12_0223BBF0
|
||||
|
||||
thumb_func_start ov12_0223BBFC
|
||||
ov12_0223BBFC: ; 0x0223BBFC
|
||||
ldr r2, _0223BC04 ; =0x000023F4
|
||||
str r1, [r0, r2]
|
||||
bx lr
|
||||
nop
|
||||
_0223BC04: .word 0x000023F4
|
||||
thumb_func_end ov12_0223BBFC
|
||||
|
||||
thumb_func_start ov12_0223BC08
|
||||
ov12_0223BC08: ; 0x0223BC08
|
||||
ldr r2, _0223BC10 ; =0x000023F8
|
||||
str r1, [r0, r2]
|
||||
bx lr
|
||||
nop
|
||||
_0223BC10: .word 0x000023F8
|
||||
thumb_func_end ov12_0223BC08
|
||||
|
||||
thumb_func_start ov12_0223BC14
|
||||
ov12_0223BC14: ; 0x0223BC14
|
||||
ldr r2, _0223BC1C ; =0x000023F4
|
||||
ldr r0, [r0, r2]
|
||||
strb r1, [r0]
|
||||
bx lr
|
||||
.balign 4, 0
|
||||
_0223BC1C: .word 0x000023F4
|
||||
thumb_func_end ov12_0223BC14
|
||||
|
||||
thumb_func_start ov12_0223BC20
|
||||
ov12_0223BC20: ; 0x0223BC20
|
||||
ldr r2, _0223BC28 ; =0x000023F8
|
||||
ldr r0, [r0, r2]
|
||||
strb r1, [r0]
|
||||
bx lr
|
||||
.balign 4, 0
|
||||
_0223BC28: .word 0x000023F8
|
||||
thumb_func_end ov12_0223BC20
|
||||
|
||||
thumb_func_start ov12_0223BC2C
|
||||
ov12_0223BC2C: ; 0x0223BC2C
|
||||
ldr r2, _0223BC34 ; =0x000023FE
|
||||
strb r1, [r0, r2]
|
||||
bx lr
|
||||
nop
|
||||
_0223BC34: .word 0x000023FE
|
||||
thumb_func_end ov12_0223BC2C
|
||||
|
||||
thumb_func_start ov12_0223BC38
|
||||
ov12_0223BC38: ; 0x0223BC38
|
||||
lsl r1, r1, #2
|
||||
add r0, r0, r1
|
||||
ldr r3, _0223BC44 ; =ov12_0226127C
|
||||
ldr r0, [r0, #0x34]
|
||||
bx r3
|
||||
nop
|
||||
_0223BC44: .word ov12_0226127C
|
||||
thumb_func_end ov12_0223BC38
|
||||
|
||||
thumb_func_start ov12_0223BC48
|
||||
ov12_0223BC48: ; 0x0223BC48
|
||||
push {r3, r4, r5, r6, r7, lr}
|
||||
add r6, r0, #0
|
||||
ldr r0, [r6, #0x44]
|
||||
mov r7, #0
|
||||
cmp r0, #0
|
||||
ble _0223BC94
|
||||
add r5, r6, #0
|
||||
_0223BC56:
|
||||
ldr r0, [r5, #0x34]
|
||||
bl ov12_0226127C
|
||||
add r4, r0, #0
|
||||
str r6, [r4, #0xc]
|
||||
ldr r0, [r5, #0x34]
|
||||
bl ov12_02261258
|
||||
str r0, [sp]
|
||||
add r0, r6, #0
|
||||
bl BattleSystem_GetBattleType
|
||||
add r1, r0, #0
|
||||
ldr r0, [sp]
|
||||
bl ov12_02265B64
|
||||
add r1, r4, #0
|
||||
add r1, #0x25
|
||||
strb r0, [r1]
|
||||
add r0, r4, #0
|
||||
bl ov12_02264BCC
|
||||
add r0, r4, #0
|
||||
mov r1, #0
|
||||
bl ov12_02264F28
|
||||
ldr r0, [r6, #0x44]
|
||||
add r7, r7, #1
|
||||
add r5, r5, #4
|
||||
cmp r7, r0
|
||||
blt _0223BC56
|
||||
_0223BC94:
|
||||
pop {r3, r4, r5, r6, r7, pc}
|
||||
.balign 4, 0
|
||||
thumb_func_end ov12_0223BC48
|
||||
|
||||
thumb_func_start ov12_0223BC98
|
||||
ov12_0223BC98: ; 0x0223BC98
|
||||
push {r3, r4, r5, r6, r7, lr}
|
||||
|
|
@ -337,7 +18,7 @@ ov12_0223BC98: ; 0x0223BC98
|
|||
mov r7, #1
|
||||
_0223BCA8:
|
||||
ldr r0, [r5, #0x34]
|
||||
bl ov12_0226127C
|
||||
bl OpponentData_GetHpBar
|
||||
ldr r1, [r0, #0x28]
|
||||
cmp r1, #0
|
||||
beq _0223BCBA
|
||||
|
|
@ -366,7 +47,7 @@ ov12_0223BCC8: ; 0x0223BCC8
|
|||
add r7, r4, #0
|
||||
_0223BCD8:
|
||||
ldr r0, [r5, #0x34]
|
||||
bl ov12_0226127C
|
||||
bl OpponentData_GetHpBar
|
||||
add r1, r7, #0
|
||||
bl ov12_02264F28
|
||||
ldr r0, [r6, #0x44]
|
||||
|
|
@ -389,7 +70,7 @@ ov12_0223BCF0: ; 0x0223BCF0
|
|||
add r5, r6, #0
|
||||
_0223BCFE:
|
||||
ldr r0, [r5, #0x34]
|
||||
bl ov12_0226127C
|
||||
bl OpponentData_GetHpBar
|
||||
bl ov12_02264C68
|
||||
ldr r0, [r6, #0x44]
|
||||
add r4, r4, #1
|
||||
|
|
@ -1156,7 +837,7 @@ ov12_0223C224: ; 0x0223C224
|
|||
add r5, r6, #0
|
||||
_0223C234:
|
||||
ldr r0, [r5, #0x34]
|
||||
bl ov12_0226127C
|
||||
bl OpponentData_GetHpBar
|
||||
add r1, r7, #0
|
||||
bl ov12_02264EE0
|
||||
ldr r0, [r6, #0x44]
|
||||
|
|
|
|||
|
|
@ -484,8 +484,8 @@ _02264BC8:
|
|||
.balign 4, 0
|
||||
thumb_func_end ov12_02264B94
|
||||
|
||||
thumb_func_start ov12_02264BCC
|
||||
ov12_02264BCC: ; 0x02264BCC
|
||||
thumb_func_start BattleHpBar_LoadResources
|
||||
BattleHpBar_LoadResources: ; 0x02264BCC
|
||||
push {r4, r5, r6, r7, lr}
|
||||
sub sp, #0xc
|
||||
add r5, r0, #0
|
||||
|
|
@ -555,7 +555,7 @@ _02264C5A:
|
|||
pop {r4, r5, r6, r7, pc}
|
||||
.balign 4, 0
|
||||
_02264C64: .word ov12_0226D368
|
||||
thumb_func_end ov12_02264BCC
|
||||
thumb_func_end BattleHpBar_LoadResources
|
||||
|
||||
thumb_func_start ov12_02264C68
|
||||
ov12_02264C68: ; 0x02264C68
|
||||
|
|
@ -6,6 +6,7 @@
|
|||
#include "bg_window.h"
|
||||
#include "item.h"
|
||||
#include "font.h"
|
||||
#include "game_stats.h"
|
||||
#include "move.h"
|
||||
#include "options.h"
|
||||
#include "palette.h"
|
||||
|
|
@ -418,35 +419,38 @@ typedef struct BATTLECONTEXT {
|
|||
|
||||
typedef struct BattleSystem BattleSystem;
|
||||
|
||||
typedef struct OpponentData_UnkSub_28 {
|
||||
u8 unk0;
|
||||
u32 unk4;
|
||||
u32 unk8;
|
||||
typedef struct BattleHpBar {
|
||||
u8 script;
|
||||
void *unk4;
|
||||
void *unk8;
|
||||
BattleSystem *bsys;
|
||||
u32 unk10;
|
||||
u8 unk14;
|
||||
u8 unk15;
|
||||
u8 unk16;
|
||||
u8 unk17;
|
||||
int unk18;
|
||||
int unk1C;
|
||||
int unk20;
|
||||
int unk24;
|
||||
int unk28;
|
||||
int unk2C;
|
||||
int unk30;
|
||||
int unk34;
|
||||
u8 unk38;
|
||||
u8 unk39;
|
||||
u8 unk3A;
|
||||
void *unk10;
|
||||
s32 hp;
|
||||
s32 maxHp;
|
||||
s32 damage;
|
||||
s32 hpCalc;
|
||||
u8 battlerId;
|
||||
u8 type;
|
||||
u8 unk26;
|
||||
u8 unk27;
|
||||
s32 exp;
|
||||
s32 maxExp;
|
||||
s32 gainedExp;
|
||||
s32 expCalc;
|
||||
u8 level;
|
||||
u8 gender;
|
||||
u8 status;
|
||||
u8 unk3B;
|
||||
u8 unk3C;
|
||||
u8 unk3D;
|
||||
u8 unk3E;
|
||||
u8 unk3F_0:1, unk3F_1:1, unk3F_2:1, unk3F_3:1;
|
||||
u32 unk40;
|
||||
u8 unk3F_0:1;
|
||||
u8 unk3F_1:1;
|
||||
u8 unk3F_2:1;
|
||||
u8 unk3F_3:1;
|
||||
void *unk40;
|
||||
u16 unk44;
|
||||
} OpponentData_UnkSub_28;
|
||||
} BattleHpBar;
|
||||
|
||||
typedef struct OpponentData_UnkSub_70 {
|
||||
s8 unk0;
|
||||
|
|
@ -465,7 +469,7 @@ typedef struct OpponentData {
|
|||
u32 *unk1C;
|
||||
u32 *unk20;
|
||||
u32 *unk24;
|
||||
OpponentData_UnkSub_28 unk28;
|
||||
BattleHpBar hpBar;
|
||||
OpponentData_UnkSub_70 unk70;
|
||||
u32 unk78;
|
||||
u32 *unk7C;
|
||||
|
|
@ -506,10 +510,6 @@ typedef struct UnkBattleSystemSub220 {
|
|||
int unk8;
|
||||
} UnkBattleSystemSub220;
|
||||
|
||||
typedef struct BattleSystemSub_C {
|
||||
|
||||
} BattleSystemSub_C;
|
||||
|
||||
struct BattleSystem {
|
||||
u32 *unk0;
|
||||
BgConfig *bgConfig;
|
||||
|
|
@ -557,7 +557,7 @@ struct BattleSystem {
|
|||
u32 *unk1CC;
|
||||
UnkBattleSystemSub1D0 unk1D0[4];
|
||||
UnkBattleSystemSub220 unk220;
|
||||
u32 *unk22C;
|
||||
GAME_STATS *gameStats;
|
||||
u8 *unk230;
|
||||
u16 *unk234;
|
||||
u8 sendBuffer[0x1000];
|
||||
|
|
@ -589,14 +589,14 @@ struct BattleSystem {
|
|||
u16 unk2422;
|
||||
int unk2424;
|
||||
int unk2428;
|
||||
int unk242C;
|
||||
int weather;
|
||||
int unk2430;
|
||||
u32 unk2434;
|
||||
int unk2438;
|
||||
int unk243C;
|
||||
u8 unk2440;
|
||||
u8 unk2441;
|
||||
u32 unk2442;
|
||||
int unk2440;
|
||||
u8 unk2442;
|
||||
u8 unk2445;
|
||||
u32 unk2444;
|
||||
u32 unk2448;
|
||||
u16 unk244C[4];
|
||||
|
|
|
|||
10
include/battle/battle_hp_bar.h
Normal file
10
include/battle/battle_hp_bar.h
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
#ifndef POKEHEARTGOLD_BATTLE_HP_BAR_H
|
||||
#define POKEHEARTGOLD_BATTLE_HP_BAR_H
|
||||
|
||||
#include "battle.h"
|
||||
|
||||
void BattleHpBar_LoadResources(BattleHpBar *hpBar);
|
||||
void ov12_02264F28(BattleHpBar *hpBar, BOOL a1);
|
||||
u8 ov12_02265B64(u8 a0, u32 battleType);
|
||||
|
||||
#endif
|
||||
|
|
@ -79,6 +79,33 @@ void BattleSystem_TryChangeForm(BattleSystem *bsys);
|
|||
void ov12_0223B854(BattleSystem *bsys, int battlerId, int selectedMonIndex);
|
||||
void ov12_0223B870();
|
||||
void BattleSystem_SetBackground(BattleSystem *bsys);
|
||||
u8 *ov12_0223BAD0(BattleSystem *bsys);
|
||||
u16 *ov12_0223BAD8(BattleSystem *bsys);
|
||||
u16 *ov12_0223BAE0(BattleSystem *bsys);
|
||||
u16 *ov12_0223BAEC(BattleSystem *bsys);
|
||||
int BattleSystem_GetWeather(BattleSystem *bsys);
|
||||
u8 ov12_0223BB04(BattleSystem *bsys);
|
||||
void ov12_0223BB10(BattleSystem *bsys, u8 a1);
|
||||
int ov12_0223BB1C(BattleSystem *bsys);
|
||||
void BattleSystem_GameStatIncrement(BattleSystem *bsys, int id);
|
||||
void ov12_0223BB44(BattleSystem *bsys);
|
||||
void ov12_0223BB64(BattleSystem *bsys, int a1);
|
||||
void ov12_0223BB6C(BattleSystem *bsys, u8 a1);
|
||||
void *ov12_0223BB78(BattleSystem *bsys);
|
||||
void ov12_0223BB80(BattleSystem *bsys, void *a1);
|
||||
UnkBattleSystemSub1D0 *ov12_0223BB88(BattleSystem *bsys, int index);
|
||||
u8 *ov12_0223BB94(UnkBattleSystemSub1D0 *ptr, int index);
|
||||
void ov12_0223BBA8(UnkBattleSystemSub1D0 *ptr, int index, int a2);
|
||||
void ov12_0223BBC0(UnkBattleSystemSub1D0 *ptr, int index, int a2);
|
||||
void ov12_0223BBD8(UnkBattleSystemSub1D0 *ptr, int index, int a2);
|
||||
void ov12_0223BBF0(BattleSystem *bsys, u8 a1);
|
||||
void ov12_0223BBFC(BattleSystem *bsys, u8 *a1);
|
||||
void ov12_0223BC08(BattleSystem *bsys, u8 *a1);
|
||||
void ov12_0223BC14(BattleSystem *bsys, u8 a1);
|
||||
void ov12_0223BC20(BattleSystem *bsys, u8 a1);
|
||||
void ov12_0223BC2C(BattleSystem *bsys, u8 a1);
|
||||
BattleHpBar *BattleSystem_GetHpBar(BattleSystem *bsys, int battlerId);
|
||||
void BattleSystem_HpBar_Init(BattleSystem *bsys);
|
||||
|
||||
//These functions haven't been decompiled
|
||||
int BattleSystem_Random(BattleSystem *bsys);
|
||||
|
|
@ -90,12 +117,12 @@ BOOL ov12_0223C080(BattleSystem *bsys);
|
|||
void ov12_0223BFFC(BattleSystem *bsys, u32 a1);
|
||||
u32 BattleSystem_GetWinLoseFlags(BattleSystem *bsys);
|
||||
void ov12_0223C0C4(BattleSystem *bsys);
|
||||
int BattleSystem_GetWeather(BattleSystem *bsys);
|
||||
BOOL ov12_0223BFEC(BattleSystem *bsys);
|
||||
void ov12_0223BB64(BattleSystem *bsys, int a1);
|
||||
void ov12_02237ED0(BattleSystem *bsys, int a1);
|
||||
void ov12_022642F0(BattleSystem *bsys);
|
||||
BOOL ov12_022581BC(BattleSystem *bsys, BATTLECONTEXT *ctx);
|
||||
void ov12_02263A1C(BattleSystem *bsys, BATTLECONTEXT *ctx, int battlerId);
|
||||
void ov12_02266008(UnkBattleSystemSub17C *a0);
|
||||
BattleHpBar *OpponentData_GetHpBar(OpponentData *opponentData);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
2
main.lsf
2
main.lsf
|
|
@ -575,7 +575,7 @@ Overlay OVY_12
|
|||
Object asm/overlay_12_battle_controller_opponent.o
|
||||
Object asm/overlay_12_02261FD4.o
|
||||
Object asm/overlay_12_battle_controller.o
|
||||
Object asm/overlay_12_02264824.o
|
||||
Object asm/overlay_12_hp_bar.o
|
||||
Object asm/overlay_12_02265E28.o
|
||||
Object src/battle/battle_input.o
|
||||
Object asm/overlay_12_02266024.o
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
#include "global.h"
|
||||
#include "battle/battle_hp_bar.h"
|
||||
#include "battle_controller_opponent.h"
|
||||
#include "battle_system.h"
|
||||
#include "party.h"
|
||||
|
|
@ -881,3 +882,130 @@ void BattleSystem_SetBackground(BattleSystem *bsys) {
|
|||
ov12_02266008(&bsys->unk17C[0]);
|
||||
ov12_02266008(&bsys->unk17C[1]);
|
||||
}
|
||||
|
||||
u8 *ov12_0223BAD0(BattleSystem *bsys) {
|
||||
return bsys->unk230;
|
||||
}
|
||||
|
||||
u16 *ov12_0223BAD8(BattleSystem *bsys) {
|
||||
return bsys->unk234;
|
||||
}
|
||||
|
||||
u16 *ov12_0223BAE0(BattleSystem *bsys) {
|
||||
return &bsys->unk2238[0];
|
||||
}
|
||||
|
||||
u16 *ov12_0223BAEC(BattleSystem *bsys) {
|
||||
return &bsys->unk2318[0];
|
||||
}
|
||||
|
||||
int BattleSystem_GetWeather(BattleSystem *bsys) {
|
||||
return bsys->weather;
|
||||
}
|
||||
|
||||
u8 ov12_0223BB04(BattleSystem *bsys) {
|
||||
return bsys->unk2421;
|
||||
}
|
||||
|
||||
void ov12_0223BB10(BattleSystem *bsys, u8 a1) {
|
||||
bsys->unk2421 = a1;
|
||||
}
|
||||
|
||||
int ov12_0223BB1C(BattleSystem *bsys) {
|
||||
return bsys->unk2430;
|
||||
}
|
||||
|
||||
void BattleSystem_GameStatIncrement(BattleSystem *bsys, int id) {
|
||||
if (bsys->battleSpecial & BATTLE_SPECIAL_RECORDED) {
|
||||
return;
|
||||
}
|
||||
GameStats_Inc(bsys->gameStats, id);
|
||||
}
|
||||
|
||||
void ov12_0223BB44(BattleSystem *bsys) {
|
||||
if (bsys->battleSpecial & BATTLE_SPECIAL_RECORDED) {
|
||||
return;
|
||||
}
|
||||
GameStats_AddSpecial(bsys->gameStats, 21);
|
||||
}
|
||||
|
||||
void ov12_0223BB64(BattleSystem *bsys, int a1) {
|
||||
bsys->unk2440 = a1;
|
||||
}
|
||||
|
||||
void ov12_0223BB6C(BattleSystem *bsys, u8 a1) {
|
||||
bsys->unk2442 = a1;
|
||||
}
|
||||
|
||||
void *ov12_0223BB78(BattleSystem *bsys) {
|
||||
return bsys->unk1BC;
|
||||
}
|
||||
|
||||
void ov12_0223BB80(BattleSystem *bsys, void *a1) {
|
||||
bsys->unk1BC = a1;
|
||||
}
|
||||
|
||||
UnkBattleSystemSub1D0 *ov12_0223BB88(BattleSystem *bsys, int index) {
|
||||
return &bsys->unk1D0[index];
|
||||
}
|
||||
|
||||
u8 *ov12_0223BB94(UnkBattleSystemSub1D0 *ptr, int index) {
|
||||
GF_ASSERT(index < 4);
|
||||
return ptr[index].unk0;
|
||||
}
|
||||
|
||||
void ov12_0223BBA8(UnkBattleSystemSub1D0 *ptr, int index, int a2) {
|
||||
GF_ASSERT(index < 4);
|
||||
ptr[index].unk4 = a2;
|
||||
}
|
||||
|
||||
void ov12_0223BBC0(UnkBattleSystemSub1D0 *ptr, int index, int a2) {
|
||||
GF_ASSERT(index < 4);
|
||||
ptr[index].unk8 = a2;
|
||||
}
|
||||
|
||||
void ov12_0223BBD8(UnkBattleSystemSub1D0 *ptr, int index, int a2) {
|
||||
GF_ASSERT(index < 4);
|
||||
ptr[index].unkC = a2;
|
||||
}
|
||||
|
||||
void ov12_0223BBF0(BattleSystem *bsys, u8 a1) {
|
||||
bsys->unk23FD = a1;
|
||||
}
|
||||
|
||||
void ov12_0223BBFC(BattleSystem *bsys, u8 *a1) {
|
||||
bsys->unk23F4 = a1;
|
||||
}
|
||||
|
||||
void ov12_0223BC08(BattleSystem *bsys, u8 *a1) {
|
||||
bsys->unk23F8 = a1;
|
||||
}
|
||||
|
||||
void ov12_0223BC14(BattleSystem *bsys, u8 a1) {
|
||||
*bsys->unk23F4 = a1;
|
||||
}
|
||||
|
||||
void ov12_0223BC20(BattleSystem *bsys, u8 a1) {
|
||||
*bsys->unk23F8 = a1;
|
||||
}
|
||||
|
||||
void ov12_0223BC2C(BattleSystem *bsys, u8 a1) {
|
||||
bsys->unk23FE = a1;
|
||||
}
|
||||
|
||||
BattleHpBar *BattleSystem_GetHpBar(BattleSystem *bsys, int battlerId) {
|
||||
return OpponentData_GetHpBar(bsys->opponentData[battlerId]);
|
||||
}
|
||||
|
||||
void BattleSystem_HpBar_Init(BattleSystem *bsys) {
|
||||
int i;
|
||||
BattleHpBar *hpBar;
|
||||
|
||||
for (i = 0; i < bsys->maxBattlers; i++) {
|
||||
hpBar = OpponentData_GetHpBar(bsys->opponentData[i]);
|
||||
hpBar->bsys = bsys;
|
||||
hpBar->type = ov12_02265B64(ov12_02261258(bsys->opponentData[i]), BattleSystem_GetBattleType(bsys));
|
||||
BattleHpBar_LoadResources(hpBar);
|
||||
ov12_02264F28(hpBar, FALSE);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user