From 2c8fe78477c0fc285147c4ccb98248fb61ba1324 Mon Sep 17 00:00:00 2001 From: Adrienn Tindall <33725376+adrienntindall@users.noreply.github.com> Date: Tue, 18 Jul 2023 11:34:42 -0400 Subject: [PATCH] Re-enabled pedantic flag =( --- common.mk | 2 +- src/battle/battle_controller_player.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/common.mk b/common.mk index 0f6628cec..4ceb85b85 100644 --- a/common.mk +++ b/common.mk @@ -108,7 +108,7 @@ XMAP := $(NEF).xMAP EXCCFLAGS := -Cpp_exceptions off -MWCFLAGS = $(DEFINES) $(OPTFLAGS) -enum int -lang c99 $(EXCCFLAGS) -gccext,on -proc $(PROC) -msgstyle gcc -gccinc -i ./include -i ./include/library -i $(WORK_DIR)/files -I$(WORK_DIR)/lib/include -ipa file -interworking -inline on,noauto -char signed -W all -W nopedantic -W noimpl_signedunsigned -W noimplicitconv -W nounusedarg -W nomissingreturn -W error +MWCFLAGS = $(DEFINES) $(OPTFLAGS) -enum int -lang c99 $(EXCCFLAGS) -gccext,on -proc $(PROC) -msgstyle gcc -gccinc -i ./include -i ./include/library -i $(WORK_DIR)/files -I$(WORK_DIR)/lib/include -ipa file -interworking -inline on,noauto -char signed -W all -W pedantic -W noimpl_signedunsigned -W noimplicitconv -W nounusedarg -W nomissingreturn -W error MWASFLAGS = $(DEFINES) -proc $(PROC_S) -gccinc -i . -i ./include -i $(WORK_DIR)/asm/include -i $(WORK_DIR)/files -i $(WORK_DIR)/lib/asm/include -i $(WORK_DIR)/lib/NitroDWC/asm/include -i $(WORK_DIR)/lib/NitroSDK/asm/include -i $(WORK_DIR)/lib/syscall/asm/include -I$(WORK_DIR)/lib/include -DSDK_ASM MWLDFLAGS := -proc $(PROC) -nopic -nopid -interworking -map closure,unused -symtab sort -m _start -msgstyle gcc diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index 70b3fbc88..672e05f2c 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -130,7 +130,7 @@ typedef enum BattleSelectState { BS_STATE_15, BS_STATE_16, BS_STATE_END -} SelectionScreenInputState; +} BattleSelectState; //static void BattleControllerPlayer_SelectionScreenInput(BattleSystem *bsys, BATTLECONTEXT *ctx) {