pokegold/macros
Ryan Tandy 351f50a454 Sync base_stats from pokecrystal and include in the build
Remaining differences:
- Move tutor is Crystal exclusive
- Kept hard-coded pic dimensions for now as front pics have not been extracted yet
2019-10-12 12:10:39 -07:00
..
scripts Fix cries, and integrate them into the build. 2019-08-15 22:02:56 -06:00
basestats.asm Sync base_stats from pokecrystal and include in the build 2019-10-12 12:10:39 -07:00
charmap.asm Add the three banks of common text. 2018-07-06 22:57:17 -06:00
code.asm Incorporate the rest of the audio engine. 2019-08-16 01:03:03 -06:00
enum.asm Sync many constant/macro files with pokecrystal. 2018-08-16 07:51:39 -06:00
event.asm Sync many constant/macro files with pokecrystal. 2018-08-16 07:51:39 -06:00
flag.asm Implement macros for engine flags 2016-06-21 09:52:00 -04:00
mobile.asm Import stuff from pokecrystal; diff gold and silver 2016-01-29 18:36:31 -05:00
move_anim.asm Disassemble battle animation scripts. 2019-08-14 00:54:00 +02:00
move_effect.asm home/movement.asm 2016-06-17 08:41:55 -04:00
movement.asm home/movement.asm 2016-06-17 08:41:55 -04:00
pals.asm engine/sine.asm; tileset palettes 2016-06-20 10:06:37 -04:00
pic.asm Import stuff from pokecrystal; diff gold and silver 2016-01-29 18:36:31 -05:00
predef.asm Another chunk of HOME 2016-06-17 21:23:53 -04:00
rst.asm Sync with pokecrystal. 2018-08-18 02:18:22 -06:00
sound.asm home/movement.asm 2016-06-17 08:41:55 -04:00
text.asm Add the three banks of common text. 2018-07-06 22:57:17 -06:00
trade_anim.asm home/movement.asm 2016-06-17 08:41:55 -04:00
wram.asm Sync home/audio.asm with pokecrystal. 2019-08-16 01:41:17 -06:00