pokegold/engine/events
2025-06-30 12:47:34 -04:00
..
bug_contest Improve some innacurate function names, labels, and comments (#1078) 2024-01-30 00:26:13 +01:00
pokerus Fix file permissions. 2020-06-05 16:42:33 -04:00
basement_key.asm Fix file permissions. 2020-06-05 16:42:33 -04:00
card_key.asm Fix file permissions. 2020-06-05 16:42:33 -04:00
catch_tutorial_input.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:34 -04:00
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:50:17 -05:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:20 -05:00
checktime.asm Cleanup of files for banks $02 and $03 for main.asm. 2020-03-17 16:20:00 -04:00
daycare.asm Rename MON_ID to MON_OT_ID (pret/pokecrystal#1114) 2024-04-27 12:21:32 -05:00
diploma.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130) 2025-06-23 09:11:35 -04:00
elevator.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:34 -04:00
engine_flags.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:30:09 -04:00
field_moves.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130) 2025-06-23 09:11:35 -04:00
fish.asm Add engine/overworld/landmarks.asm and engine/events/fish.asm. 2020-05-09 20:31:18 -04:00
fishing_gfx.asm Fix file permissions. 2020-06-05 16:42:33 -04:00
forced_movement.asm Fix file permissions. 2020-06-05 16:42:33 -04:00
fruit_trees.asm Clear however many bytes are needed for wFruitTreeFlags 2022-02-14 17:28:05 -05:00
haircut.asm Clean up bugs commented in the source code (#89) 2022-07-09 16:12:32 -05:00
halloffame.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:34 -04:00
happiness_egg.asm Rename some labels 2020-12-23 16:46:49 -05:00
heal_machine_anim.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130) 2025-06-23 09:11:35 -04:00
hidden_item.asm Cleanup macros before continuing. 2020-03-17 14:36:59 -04:00
itemfinder.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-30 00:41:00 +01:00
lucky_number.asm Define constants for wBillsPCPokemonList entries 2025-05-31 15:17:06 -04:00
magikarp.asm Rename MON_ID to MON_OT_ID (pret/pokecrystal#1114) 2024-04-27 12:21:32 -05:00
magnet_train.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130) 2025-06-23 09:11:35 -04:00
misc_scripts.asm Rename some labels 2020-12-23 16:46:49 -05:00
mom_phone.asm Avoid using EQUS when EQU or MACRO will do 2025-03-14 21:38:49 -04:00
mom.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:34 -04:00
money.asm Rename dt and dd to bigdt and bigdd 2024-10-17 14:56:47 -04:00
move_deleter.asm Rename some labels 2020-12-23 16:46:49 -05:00
name_rater.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:30 -04:00
npc_trade.asm Verify the trade dialog pointer table length 2025-03-15 00:49:22 -04:00
overworld.asm Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F (#123) 2024-11-30 17:25:26 -05:00
play_slow_cry.asm Fix file permissions. 2020-06-14 08:52:40 -04:00
poisonstep_pals.asm Resolve some "???" comments 2020-11-17 10:56:28 -05:00
poisonstep.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:30 -04:00
pokecenter_pc.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:34 -04:00
pokepic.asm Improve some innacurate function names, labels, and comments (#1078) 2024-01-30 00:26:13 +01:00
print_photo.asm Add engine/events/print_[photo|unown] and engine/pokemon/breeding. 2020-04-12 13:36:23 -04:00
print_unown_2.asm Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130) 2025-06-23 09:11:35 -04:00
print_unown.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:34 -04:00
prof_oaks_pc.asm Identify the remaining uses of another WRAM union 2020-10-29 14:45:52 -04:00
repel.asm Cleanup macros before continuing. 2020-03-17 14:36:59 -04:00
sacred_ash.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-30 00:41:00 +01:00
shuckle.asm RGBDS syntax updates (#78) 2022-06-06 17:25:39 -04:00
specials.asm Rename some labels 2020-12-23 16:46:49 -05:00
squirtbottle.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-30 00:41:00 +01:00
std_collision.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:51 -04:00
std_scripts.asm Refer to "Rival", not "Silver" (#103) 2022-08-10 21:24:58 -04:00
sweet_scent.asm Update mislabeled sweet_scent.asm subroutine 2024-10-17 17:20:57 -04:00
trainer_scripts.asm Disassemble map scenes and events. 2020-04-26 19:11:18 -04:00
treemons.asm Sync further with pokecrystal 2025-03-15 01:03:21 -04:00
whiteout.asm more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-30 00:41:00 +01:00