pokegold/maps/DragonsDenB1F.asm
2020-06-05 15:25:19 -04:00

284 lines
5.7 KiB
NASM

object_const_def ; object_event constants
const DRAGONSDENB1F_POKE_BALL1
const DRAGONSDENB1F_CLAIR
const DRAGONSDENB1F_SILVER
DragonsDenB1F_MapScripts:
db 0 ; scene scripts
db 1 ; callbacks
callback MAPCALLBACK_NEWMAP, .CheckSilver
.CheckSilver:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
iftrue .CheckDay
disappear DRAGONSDENB1F_SILVER
return
.CheckDay:
readvar VAR_WEEKDAY
ifequal TUESDAY, .AppearSilver
ifequal THURSDAY, .AppearSilver
disappear DRAGONSDENB1F_SILVER
return
.AppearSilver:
appear DRAGONSDENB1F_SILVER
return
DragonsDenB1FDragonFangScript:
giveitem DRAGON_FANG
iffalse .BagFullDragonFang
disappear DRAGONSDENB1F_POKE_BALL1
opentext
getitemname STRING_BUFFER_3, DRAGON_FANG
writetext Text_FoundDragonFang
playsound SFX_ITEM
waitsfx
itemnotify
closetext
readvar VAR_FACING
ifequal RIGHT, .next
sjump .next2
.next
moveobject DRAGONSDENB1F_CLAIR, 34, 21
.next2
appear DRAGONSDENB1F_CLAIR
applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksToYou
turnobject PLAYER, DOWN
opentext
writetext ClairText_GiveDragonbreathDragonDen
promptbutton
waitsfx
writetext DragonShrinePlayerReceivedRisingBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_RISINGBADGE
specialphonecall SPECIALCALL_MASTERBALL
writetext DragonShrineRisingBadgeExplanationText
promptbutton
verbosegiveitem TM_DRAGONBREATH, 1
iffalse .ClairLastText
setevent EVENT_GOT_TM24_DRAGONBREATH
writetext ClairText_DescribeDragonbreathDragonDen
promptbutton
sjump .ClairLastText
.ClairLastText
writetext ClairText_CollectedAllBadges
waitbutton
closetext
applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksAway
disappear DRAGONSDENB1F_CLAIR
end
.BagFullDragonFang:
opentext
getitemname STRING_BUFFER_3, DRAGON_FANG
writetext Text_FoundDragonFang
promptbutton
writetext Text_NoRoomForDragonFang
waitbutton
closetext
end
DragonsDenB1FSilverScript:
playmusic MUSIC_RIVAL_ENCOUNTER
faceplayer
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iftrue .SilverTalkAgain
writetext SilverText_Training1
waitbutton
closetext
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
special RestartMapMusic
end
.SilverTalkAgain:
writetext SilverText_Training2
waitbutton
closetext
special RestartMapMusic
end
DragonShrineSignpost:
jumptext DragonShrineSignpostText
DragonsDenB1FHiddenRevive:
hiddenitem REVIVE, EVENT_DRAGONS_DEN_B1F_HIDDEN_REVIVE
DragonsDenB1FHiddenMaxPotion:
hiddenitem MAX_POTION, EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_POTION
DragonsDenB1FHiddenMaxElixer:
hiddenitem MAX_ELIXER, EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_ELIXER
MovementDragonsDen_ClairWalksToYou:
step UP
step UP
step UP
step UP
step_end
MovementDragonsDen_ClairWalksAway:
step DOWN
step DOWN
step DOWN
step DOWN
step_end
ClairText_GiveDragonbreathDragonDen:
text "CLAIR: All right."
line "I recognize your"
para "true power. This"
line "BADGE is yours."
done
DragonShrinePlayerReceivedRisingBadgeText:
text "<PLAYER> received"
line "RISINGBADGE."
done
DragonShrineRisingBadgeExplanationText:
text "RISINGBADGE will"
line "enable your"
para "#MON to use the"
line "move for climbing"
cont "waterfalls."
para "Also, all #MON"
line "will recognize you"
para "as a trainer and"
line "obey your every"
para "command without"
line "question."
para "I also want you to"
line "have this TM."
done
NotifyReceiveDragonbreath:
text "<PLAYER> received"
line "TM24."
done
ClairText_DescribeDragonbreathDragonDen:
text "That contains"
line "DRAGONBREATH."
para "No, it doesn't"
line "have anything to"
cont "do with my breath."
para "If you don't want"
line "it, you don't have"
cont "to take it."
done
ClairText_CollectedAllBadges:
text "So, you've col-"
line "lected all the"
cont "BADGES."
para "Your destination"
line "is the #MON"
para "LEAGUE in INDIGO"
line "PLATEAU."
para "Do you know how to"
line "get there?"
para "From here, go to"
line "NEW BARK TOWN."
para "Then SURF east."
line "The route there is"
cont "very tough."
para "Don't you dare"
line "lose at the #-"
cont "MON LEAGUE!"
para "If you do, I'll"
line "feel even worse"
para "about having lost"
line "to you!"
done
DragonShrineSignpostText:
text "DRAGON SHRINE"
para "A shrine honoring"
line "the dragon #MON"
para "said to have lived"
line "in DRAGON'S DEN."
done
SilverText_Training1:
text "…"
line "What? <PLAYER>?"
para "…No, I won't"
line "battle you now…"
para "My #MON aren't"
line "ready to beat you."
para "I can't push them"
line "too hard now."
para "I have to be dis-"
line "ciplined to become"
para "the greatest #-"
line "MON trainer…"
done
SilverText_Training2:
text "…"
para "Whew…"
para "Learn to stay out"
line "of my way…"
done
Text_FoundDragonFang:
text "<PLAYER> found a"
line "@"
text_ram wStringBuffer3
text "!"
done
Text_NoRoomForDragonFang:
text "But <PLAYER> can't"
line "carry any more"
cont "items."
done
DragonsDenB1F_MapEvents:
db 0, 0 ; filler
db 1 ; warp events
warp_event 20, 3, DRAGONS_DEN_1F, 3
db 0 ; coord events
db 4 ; bg events
bg_event 18, 24, BGEVENT_READ, DragonShrineSignpost
bg_event 31, 4, BGEVENT_ITEM, DragonsDenB1FHiddenRevive
bg_event 21, 17, BGEVENT_ITEM, DragonsDenB1FHiddenMaxPotion
bg_event 31, 15, BGEVENT_ITEM, DragonsDenB1FHiddenMaxElixer
db 3 ; object events
object_event 35, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonsDenB1FDragonFangScript, EVENT_DRAGONS_DEN_B1F_DRAGON_FANG
object_event 35, 22, SPRITE_CLAIR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_DRAGONS_DEN_CLAIR
object_event 20, 23, SPRITE_SILVER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonsDenB1FSilverScript, EVENT_RIVAL_DRAGONS_DEN