pokegold/gfx/tilesets
2020-06-14 21:07:41 -04:00
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flower Checkpoint where things mostly work. 2020-06-14 15:07:27 -04:00
lava Checkpoint where things mostly work. 2020-06-14 15:07:27 -04:00
roofs Checkpoint where things mostly work. 2020-06-14 15:07:27 -04:00
tower-pillar Checkpoint where things mostly work. 2020-06-14 15:07:27 -04:00
water Checkpoint where things mostly work. 2020-06-14 15:07:27 -04:00
whirlpool Checkpoint where things mostly work. 2020-06-14 15:07:27 -04:00
bg_tiles.pal Cleanup of color.asm and scgb_layouts.asm. 2020-05-12 02:12:58 -04:00
cave_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
cave.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
champions_room_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
champions_room.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
dark_cave.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
elite_four_room_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
elite_four_room.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
facility_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
facility.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
forest_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
forest.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
game_corner_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
game_corner.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
gate_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
gate.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
house_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
house.png Fix pngs, prepare for png to bpp conversion. 2020-05-25 16:51:24 -04:00
ice_path_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
ice_path.png Fix pngs, prepare for png to bpp conversion. 2020-05-25 16:51:24 -04:00
johto_modern_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
johto_modern.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
johto_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
johto.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
kanto_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
kanto.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
lab_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
lab.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
lighthouse_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
lighthouse.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
mansion_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
mansion.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
mart_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
mart.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
park_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
park.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
players_house_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
players_house.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
players_room_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
players_room.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
pokecenter_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
pokecenter.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
port_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
port.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
radio_tower_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
radio_tower.png Fix pngs, prepare for png to bpp conversion. 2020-05-25 16:51:24 -04:00
roofs.pal Cleanup of color.asm and scgb_layouts.asm. 2020-05-12 02:12:58 -04:00
ruins_of_alph_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
ruins_of_alph.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
tower_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
tower.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
traditional_house_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
traditional_house.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
train_station_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
train_station.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
underground_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00
underground.png Add tileset pngs. 2020-05-21 16:17:13 -04:00
unused_museum_palette_map.asm Fix #49: use the same tilepal macro as pokecrystal 2020-06-14 21:07:41 -04:00