pokegold/engine/gfx/load_font.asm

104 lines
2.3 KiB
NASM

_LoadStandardFont::
ld de, Font
ld hl, vTiles1
lb bc, BANK(Font), 128 ; "A" to "9"
jp Get1bpp
_LoadFontsExtra::
ld de, FontsExtra_SolidBlackAndUpArrowGFX
ld hl, vTiles2 tile "■" ; $60
lb bc, BANK(FontsExtra_SolidBlackAndUpArrowGFX), 2
call Get1bpp
ld de, PokegearPhoneIconGFX
ld hl, vTiles2 tile "☎" ; $62
lb bc, BANK(PokegearPhoneIconGFX), 1
call Get2bpp
ld de, FontExtra + 3 tiles ; "<BOLD_D>"
ld hl, vTiles2 tile "<BOLD_D>"
lb bc, BANK(FontExtra), 22 ; "<BOLD_D>" to "ぉ"
call Get2bpp
jr LoadFrame
_LoadFontsBattleExtra::
ld de, FontBattleExtra
ld hl, vTiles2 tile $60
lb bc, BANK(FontBattleExtra), 25
call Get2bpp
jr LoadFrame
LoadFrame:
ld a, [wTextboxFrame]
maskbits NUM_FRAMES
ld bc, 6 * LEN_1BPP_TILE
ld hl, Frames
call AddNTimes
ld d, h
ld e, l
ld hl, vTiles2 tile "┌" ; $79
lb bc, BANK(Frames), 6 ; "┌" to "┘"
call Get1bpp
ld hl, vTiles2 tile " " ; $7f
ld de, TextboxSpaceGFX
lb bc, BANK(TextboxSpaceGFX), 1
call Get1bpp
ret
LoadBattleFontsHPBar:
ld de, FontBattleExtra
ld hl, vTiles2 tile $60
lb bc, BANK(FontBattleExtra), 12
call Get2bpp
ld hl, vTiles2 tile $70
ld de, FontBattleExtra + 16 tiles ; "<DO>"
lb bc, BANK(FontBattleExtra), 3 ; "<DO>" to "『"
call Get2bpp
call LoadFrame
LoadHPBar:
ld de, EnemyHPBarBorderGFX
ld hl, vTiles2 tile $6c
lb bc, BANK(EnemyHPBarBorderGFX), 4
call Get1bpp
ld de, HPExpBarBorderGFX
ld hl, vTiles2 tile $73
lb bc, BANK(HPExpBarBorderGFX), 6
call Get1bpp
ld de, ExpBarGFX
ld hl, vTiles2 tile $55
lb bc, BANK(ExpBarGFX), 9
call Get2bpp
ret
StatsScreen_LoadFont::
call _LoadFontsBattleExtra
ld de, EnemyHPBarBorderGFX
ld hl, vTiles2 tile $6c
lb bc, BANK(EnemyHPBarBorderGFX), 4
call Get1bpp
ld de, HPExpBarBorderGFX
ld hl, vTiles2 tile $78
lb bc, BANK(HPExpBarBorderGFX), 1
call Get1bpp
ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE
ld hl, vTiles2 tile $76
lb bc, BANK(HPExpBarBorderGFX), 2
call Get1bpp
ld de, ExpBarGFX
ld hl, vTiles2 tile $55
lb bc, BANK(ExpBarGFX), 8
call Get2bpp
LoadStatsScreenPageTilesGFX:
ld de, StatsScreenPageTilesGFX
ld hl, vTiles2 tile $31
lb bc, BANK(StatsScreenPageTilesGFX), 17
call Get2bpp
ret
LoadFontsBattleLevel: ; unreferenced
ld de, FontBattleExtra + 14 tiles
ld hl, vTiles2 tile "<LV>" ; $6e
lb bc, BANK(FontBattleExtra), 1
jp Get2bpp
INCLUDE "gfx/font.asm"