pokegold/engine
2023-06-01 12:54:49 +00:00
..
battle Bug: PRZ and BRN stat reductions don't apply to switched Pokémon 2022-12-01 18:50:18 -06:00
battle_anims Add table assert DoBattleAnimFrame.Jumptable 2022-12-23 18:50:37 -06:00
debug Use for loops to generate box pointer tables 2022-09-10 13:58:48 -04:00
events Use NO_INPUT instead of magic number (pret/pokecrystal#1051) 2023-05-28 09:17:03 -05:00
games Rename macros/wram.asm to macros/ram.asm (#104) 2022-09-11 01:05:06 -04:00
gfx Revise constants in CheckShininess 2022-10-12 21:41:07 -04:00
items Rename SLP to SLP_MASK (#84) 2022-06-17 22:25:55 -04:00
link Use time capsule label for time capsule copies 2023-04-19 19:11:32 +02:00
math Use pokecrystal's sine_table macro 2020-06-15 12:12:05 -04:00
menus Use for loops to generate box pointer tables 2022-09-10 13:58:48 -04:00
movie Require rgbds 0.6.0 2022-10-02 21:52:02 -04:00
overworld Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (pret/pokecrystal#1053) 2023-06-01 12:54:49 +00:00
phone Clean up bugs commented in the source code (#89) 2022-07-09 16:12:32 -05:00
pokedex wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#99) 2022-07-09 17:18:21 -04:00
pokegear wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#99) 2022-07-09 17:18:21 -04:00
pokemon Use NO_INPUT instead of magic number (pret/pokecrystal#1051) 2023-05-28 09:17:03 -05:00
printer RGBDS syntax updates (#78) 2022-06-06 17:25:39 -04:00
rtc RGBDS syntax updates (#78) 2022-06-06 17:25:39 -04:00
tilesets Add more comments to tileset palette animation functions 2021-05-30 23:32:07 -04:00
predef.asm Rename some labels 2020-12-23 16:46:49 -05:00
smallflag.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:30:09 -04:00